The Curse Of Pichal Peri
A downloadable game for Windows
A forest is cursed by the demonic Pichal Peri. With A lot of tourists and local residents going missing in the forest, Mirza Shah who is a newly recruited police officer has decided to go into the forest and get rid of all the vicious and evil creatures in the forest. Will he be able to eliminate the evil Pichal Peri ? The player has to explore the forest and find Pichal Peri so she can be eliminated.
Music from www.bensound.com
Witch laugh from www.quicksound.com
Other sfx : www.zapsplat.com
Status | Released |
Platforms | Windows |
Author | Green Markhor |
Genre | Shooter, Action |
Tags | 3D, Atmospheric, Creepy, Dark, First-Person, Singleplayer, Survival Horror, Unity |
Download
Download
theCurseofPichalperi.rar 192 MB
Install instructions
Download rar file and then extract the file, you will find an application file, just click on it to play the game.
Comments
Log in with itch.io to leave a comment.
Hey, found you on reddit. We're streamers that play a lot of itch games and try to give people feedback. Played this on a whim.
The Good: The cinematic quality of your prologue and epilogue show a lot of promise. It's clear you want that to be a component of your work. The relatively bright art assets in what is presumably a horror game is extremely interesting to us. It doesn't seem like a stylistic choice, but is very striking. It gets our brain running on how this kind of thing could be leveraged. When we say bright we refer to both color brightness and design mood. Its like seeing a cartoon character go through dark material for the first time. The light of the shrine far off in the woods is great. We were pulled in like moths to a flame. The simple story that folded in what we assume is genuine historical folklore is a solid baseline.
The Bad: The walk and run feel arrested, like our shoelaces are tied together and we can only move our feet apart from each other a small distance. The gunplay is trivial and the projectiles for the gun and the boss need more than placeholder graphics asap. The opening sequence is a lore dump that you could spread out through the beginning of the game through audio to improve the pacing. The pans across the level after the opening should be removed entirely. They remove the discovery of the level and deflate the fear of the zombies.
Good game, fun game.
Thanks A lot for the feedback, I really appreciate it. Will focus on those points in my future projects.
The game runs quite smoothly on my laptop and I did enjoy the game
Thank you